Pure Realism wanted to bring photogrammetry to online meetings. As a founding engineer, I had to build a pipeline to get photogrammetric content in to Unreal Engine. I developed the VR multiplayer meeting app from ground up and worked on various systems i.e. VR locomotion, replication, interactivity, UI and more. I had to add support for some controls of the HP Reverb G2 headset which weren't available in Unreal Engine at that time.
Company
Pure Realism
Industry
Business App
Year
2021 - 2022
Scope of Work
Multiplayer, VR, Pipeline
Tech Stack
Unreal Engine, C++, Blueprints, Python, Git